isInvalid(BSlot, BSlotCache, boolean) | | 81% | | 83% | 1 | 4 | 1 | 6 | 0 | 1 |
slowClaim(Timeout, BSlotCache) | | 100% | | 100% | 0 | 7 | 0 | 24 | 0 | 1 |
BlazePool(PoolBuilder, AllocationProcess) | | 100% | | n/a | 0 | 1 | 0 | 11 | 0 | 1 |
dealWithSlotPoison(BSlot, BSlotCache, boolean, Exception) | | 100% | | 100% | 0 | 4 | 0 | 8 | 0 | 1 |
tlrClaim(Timeout, BSlotCache) | | 100% | | 100% | 0 | 4 | 0 | 7 | 0 | 1 |
handleUncommonInvalidation(BSlot, BSlotCache, boolean) | | 100% | | 100% | 0 | 2 | 0 | 5 | 0 | 1 |
handleCommonInvalidation(BSlot, BSlotCache, Throwable) | | 100% | | 100% | 0 | 2 | 0 | 5 | 0 | 1 |
kill(BSlot, BSlotCache) | | 100% | | 100% | 0 | 2 | 0 | 6 | 0 | 1 |
setTargetSize(int) | | 100% | | 100% | 0 | 3 | 0 | 6 | 0 | 1 |
static {...} | | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
isUncommonlyInvalid(BSlot) | | 100% | | 100% | 0 | 2 | 0 | 1 | 0 | 1 |
getObjectLifetimePercentile(double) | | 100% | | 100% | 0 | 2 | 0 | 3 | 0 | 1 |
getAllocationLatencyPercentile(double) | | 100% | | 100% | 0 | 2 | 0 | 3 | 0 | 1 |
getAllocationFailureLatencyPercentile(double) | | 100% | | 100% | 0 | 2 | 0 | 3 | 0 | 1 |
getReallocationLatencyPercentile(double) | | 100% | | 100% | 0 | 2 | 0 | 3 | 0 | 1 |
getReallocationFailureLatencyPercentile(double) | | 100% | | 100% | 0 | 2 | 0 | 3 | 0 | 1 |
getDeallocationLatencyPercentile(double) | | 100% | | 100% | 0 | 2 | 0 | 3 | 0 | 1 |
claim(Timeout) | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
shutdown() | | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
getThreadLocalTap() | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
getTargetSize() | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
getAllocationCount() | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
getFailedAllocationCount() | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
getLeakedObjectsCount() | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
isShutDown() | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
getManagedPool() | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |